Apparently random ordering of numbers on D-Total solved

This post is about the D-Total, a 24-sided die that can emulate many
other kinds of dice, such as d4, d6, d8, d12, and d20.

I have found it confusing and frustrating that the designer didn’t
start all the emulated dice with 1 on the first side and increase them
individually. I even made a spreadsheet to show the much more regular
way the die “should” look, compared to the way it’s really
manufactured, which distributes the numbers in what seemed like a
needlessly complex way designed only to impress suckers.

But now I understand. The actual layout of the die probably isn’t the
only way it could be done, but it seems good enough.

———- Forwarded message ———-
From: Ron Hale-Evans
Date: Sat, May 15, 2010 at 9:34 PM
Subject: Apparently random ordering of numbers on D-Total solved

“Many gamers don’t know that, generally speaking, dice are numbered so
that the total of faces on opposite sides is one point higher than the
total number of faces on the die.  The opposing faces on most 6-sided
dice will total 7 (1+6, 2+5, and 3+4).  Dr. Simkin has followed this
tradition by making opposite sides of the D3 spots [on the D-Total]
always total 4, opposite sides of D4 total 5 and so on up to the
numbers in the center of the 24-sided die, which always total 25.”

So there you go, John B and Dave H. Mystery solved.

I feel much better.



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