Zen Blocks interview, originally planned to be part of my Game Systems series

Originally planned to be part of the Game Systems series, this is a
July 2005 interview by Ron Hale-Evans with game designer Jim Deacove
of Family Pastimes (http://www.familypastimes.com), in which we talk
about

* cooperative games and game systems
* game design
* Zen
* wabi-sabi
* the difference between games and puzzles
* games as social experiences
* games that come to us in dreams
* games that are “open systems that given the random starting
factors produce several integrated possible solutions, whatever the
hell that means”…

Advertisements

One thought on “Zen Blocks interview, originally planned to be part of my Game Systems series

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s